When I first graduated as a 3D artist, the first time I ran into version control was absolutely daunting. I had never used a system like that before, so I…
What is a Game Design Document? A Game Design Document (GDD) is one of the first docs a game designer creates. It’s where ideas get placed on "paper" and organized…
This week’s cache is practical and current. New art breakdowns, hands-on tutorials, thought pieces, and a marketing reality check. Pick one thing, ship one thing. Free Stuff Feel free to…
This week's cache is filled with art planning guides, design analysis of top-charting indies, free dev assets, and indie business advice. Free Stuff Feel free to check out our Resources…
Enjoy this week's Resource Cache! As always, we strive to find recently posted info for the latest resources. Older resources are still valuable though & will slowly be added to…
Welcome back - let's study video game reward systems! This week we’re diving into reward systems & how games keep us motivated, engaged, and playing just “one more turn” (Civ…
This week’s cache is full of fantastic art, design, and dev breakdowns. We didn’t spot anything new in business or marketing, but we’ll keep searching every week! Free Stuff Feel…
Welcome to the first Resource Cache at Playable Drafts! We want to find weekly resources for people in the game industry and create a community that's always learning. We don't…